Sunday, 17 March 2013

Struck Animation Poses

Using the video reference I made, I drew the poses that I will be transferring into Maya. I have drawn only the front view poses, as I felt drawing any more views was a bit over kill considering I will be using the video for reference most of the time, as I can see the actual weight of movements there instead of just an idle pose-to-pose. That being said, I think this pose drawing will help to start out the process of making the animation in 3D within Maya.




Like the other pose drawings I have created, this one also has the joint positions dotted in black to help orientate my character when working in 3D, as well as showing the curve of the spine - one of the more important things to keep consistent throughout my animations as to keep the idea of this character being old and poorly postured in mind.

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