After speaking with my lecturer about my idle pose and its form in Maya so far, she made me realise that my mage character needs a bit more of a background in order for me to understand how it would move and go about doing the movements for the animations I am wanting to do.
At the moment my character is somewhat of a generic hero, which makes its animations harder to pin down and really put forward his characteristics to the audience. A character's personality adds to the influence of its animations and poses.
So with that in mind I plan on recreating my idle pose so that it portrays an old character, a wise wizard of sorts, whose body is aged and diminished, therefore forcing him to maybe walk and run with a hobble or off balance motion, with a poor posture / bent back. I will find a few references for such ideas.
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